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MFG: 2026.07 INSPECTED: PASS VOLTAGE: 240V
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MANAV AGARWAL

CREATIVE FRONTEND DEVELOPER

JAVASCRIPT PRODUCTS // RESPONSIVE UI // BROWSER SYSTEMS
VIEW RESUME

Creative Frontend Developer // Hyderabad, India

Manav
Agarwal.

Creative Frontend Developer building interactive, high-performance web products and browser-based experiences with JavaScript, responsive UI, and AI-assisted development workflows.

Open to junior frontend roles and freelance projects

3Verified live deployments
PublicProject repositories on GitHub
TestedAutomated regression coverage
ResponsiveDesktop, tablet, and mobile QA

[ SEC-01 ] // SELECTED PRODUCTS

Designed, engineered, and shipped.

A focused set of browser products, interface systems, and game work. Every development project links to its real repository.

NIMO local-first portfolio assistant interface and NLU pipeline preview
02Interactive assistantLive

NIMO

A local-first, website-aware portfolio assistant that understands natural-language navigation, project questions, case-study context, developer concepts, and trilingual English/Hindi/Hinglish queries.

Role
Assistant architecture, intent engine, NLU & localization
Challenge
Deliver natural language navigation and context-aware responses locally without external API dependencies or keyboard conflicts.
Result
Trilingual intent system, 75+ developer glossary terms, current-page context resolution, and input-isolated keyboard handling.
Vanilla JSIntent NLUContext ResolverMultilingualES Modules
ToolVerse privacy-first browser tools dashboard
03Web application / PWALive

ToolVerse

A privacy-first PWA delivering 70+ PDF, image, text, developer, student, and calculator tools with local browser processing.

Role
Product architecture and frontend engineering
Challenge
Scale dozens of utilities while keeping file processing private, fast, searchable, and offline-capable.
Capability
Custom static-site generation, modular tools, PWA caching, accessibility work, and automated browser testing.
HTMLCSSVanilla JSNode SSGPlaywright
SHIFT ZERO game interface and system screens
04Game architectureIn Development

SHIFT-ZERO

A mobile-first Godot game foundation for one-touch gravity shifting and rule-changing modifiers.

Role
Game systems planning, UI direction, and architecture
Challenge
Prepare a maintainable game foundation for modifiers, offline play, accessibility, services, and ethical monetization.
Current result
M0 foundation complete with five dependency-checked layers, data-driven configuration, service interfaces, documentation, and CI. Core gameplay is the next milestone.
Godot 4GDScriptPythonCIArchitecture
LOVE interactive memory timeline interface
05Narrative web experimentArchived

LOVE

An immersive narrative website exploring paced scrolling, photography, ambient audio, and personal timeline storytelling.

Role
Creative direction, motion design, and frontend development
Challenge
Create emotional pacing while keeping media, motion, and responsive galleries usable across devices.
Capability
Canvas details, CSS Grid galleries, native audio controls, date-driven content, and motion-aware interaction.
HTMLCSS GridCanvasWeb Audio
Velora Bites responsive fine-dining interface prototype
06UI/UX design prototypePrototype

Velora Bites

A responsive fine-dining interface concept that translates luxury hospitality into a clear editorial reservation journey.

Role
UI/UX design, responsive system, interaction direction
Challenge
Preserve an editorial luxury tone without sacrificing hierarchy, mobile readability, or conversion clarity.
Capability
Reusable visual tokens, responsive layouts, menu storytelling, and polished interaction states.
FigmaResponsive UIDesign SystemsPrototyping
Nintendo Switch gaming interface UI concept
07Gaming UI conceptPrototype

Nintendo UI

A conceptual redesign of the Nintendo console user interface, modernizing visual density, navigation speed, and spatial interactions.

Role
UI/UX design, spatial layout, visual system
Challenge
Modernize navigation and game library visual density while retaining playful brand identity.
Capability
Console UI design, visual hierarchy, spatial interaction, responsive prototyping.
FigmaConsole UIUX DesignDesign Systems
Nike Air Zoom Pegasus 41 e-commerce UI concept
08E-commerce UI conceptPrototype

Nike Website UI

A high-performance e-commerce interaction model focused on sports branding, dynamic typography, and product storytelling.

Role
Product design, interaction direction, visual architecture
Challenge
Combine high-octane brand aesthetics with seamless e-commerce product exploration.
Capability
E-commerce UX, motion interaction, brand visual systems, responsive UI.
FigmaE-CommerceSports BrandingMotion UI

MORE EXPERIMENTS

Additional interface explorations

SHIFT-ZERO high-contrast game HUD design
Design Prototype

SHIFT-ZERO UI

High-contrast HUD and menu language designed for rapid gameplay readability.

PromptAI multi-model orchestration interface
UI Concept

PromptAI

A dense split-pane workspace for comparing prompts, models, outputs, and test context.

[ SEC-02 ] // SYSTEM HISTORY

Log Origin

My journey began in visual storytelling. Over 6 years of video editing and creator growth taught me how to capture attention and scale retention, building an audience of over 65K followers and generating 50M+ views.

I transitioned that instinct for pacing and visual hierarchy directly into software execution. Today, I operate as a Creative Technologist, combining sharp interaction design with clean frontend deployment.

HOW DO I BUILD?

Capabilities

  • Frontend Engineering
  • UI / UX Design
  • System Architecture
  • Interaction Physics

[ SEC-03 ] // CAPABILITY MATRIX

Designed for end-to-end product execution.

01

Frontend Engineering

Semantic HTML, modern CSS architecture, vanilla ES modules, performance budgets, responsive systems, and production deployment.

HTML5CSS GridJavaScriptPWA
02

Interface Design

High-density dashboards, luxury editorial layouts, visual hierarchy, motion direction, and product storytelling built for conversion.

FigmaSystemsPrototypingUX
03

Creative Systems

Canvas-driven interactions, arcade-grade input loops, scroll choreography, theme engines, and lightweight micro-interaction design.

CanvasMotionAudio APIsGames

[ SEC-04 ] // OPERATING HISTORY

Experience with proof, not just labels.

2024 - 2026

Product Builder / Frontend Engineer

Built and shipped premium web experiences including ToolVerse, cinematic case studies, product landing pages, and a custom arcade OS layer for this portfolio.

2022 - 2024

UI Systems & Interaction Design

Developed a visual language around editorial grids, high-contrast UI, responsive layouts, and motion systems inspired by modern product teams.

2018 - 2022

Creator Growth / Visual Storytelling

Scaled content to 65K+ followers and 50M+ views, building a practical understanding of pacing, retention, composition, and audience behavior.

[ SEC-03 ] // ACTIVE COMPILATION

  • 01 Premium Portfolio Architecture
  • 02 Local AI Orchestration UX
  • 03 Godot Engine Game HUD
  • 04 Enterprise UI Systems

[ SEC-05 ] // TRANSMISSION CHANNEL

Have a project or opportunity in mind? Let’s talk.

I’m Open to junior frontend roles and freelance projects. Share the role, product, or interface you are working on and this form will prepare a message in your email app.